ALEX NICE

Professional 2D and 3D Artist

Phone: 925.899.6423

zandernice@hotmail.com

 

 

OBJECTIVE

 

Any opportunity that allows me to use my artistic skills as a Matte Painter, Concept/layout Artist, or as a CG Generalist in a professional studio environment with the goal of creating world class digital imagery for broadcast and film.

 


EXPERIENCE

 

 

Digital Domain                                                                                 

  2012  ·  Matte painter for "Rock of Ages" feature

 

Relavant VFX                                                                                 

  2011  ·  Matte painter for "Hess" tv spot

 

Pixomondo                                                                                 

  2011  ·  Matte painter for "Hugo Cabret" feature directed by Martin Scorsese (VES nomination)

 

Pixomondo                                                                                 

  2011  ·  Matte painter for "Transformers" tv spot

 

Digital Domain                                                                                 

  2011  ·  Matte painter for "Amaz'n" tv spot (VES nomination)

 

Prime Focus                                                                                  

  2010  ·  Matte painter for "Tron Legacy". Feature film by Disny Pitures


Svengali FX                                                                                  

  2010  ·  Matte painting and 3d Modeling for "Priest.". Feature Filmby Sony Pictures


Uncharted Territory / Sony                                                                                  

        2008-2009   ·  "2012"  Matte Painter and 3d Modeler. Created environment background matte paintings and 3d projection scenes (in Nuke and in 3dsMax)  for the "Las Vegas in Ruins" and "LA destruction"  sequences as well as created fully unwrapped hero models of environment Buildings and scene assets.

Sway Studios                                                                           

        2008-2009   ·  CG generalist and Matte Painter. Worked with sway on multiple national commercial car spots depicting all CG environments and vehicles rendered in Vray, and composited in Nuke. 

Visual Forensics, San Ramon, CA                                                                                   

 2002-2008    Played a pivotal role in delivering over thirty 3D animated simulations and accident reenactments to be used as evidence in multi-million dollar high profile courtroom trials.

                    Responsibilities included:



Precision Simulations, Grass Valley, CA                                                                         

2005-2008  ·   Provided client with scientifically accurate 3D models and scenes for numerous 3D simulations to used as evidence for courtroom litigation purposes.


Character Designer /  Modeler - Contract                                                                              

   2005-2007  ·   Provided 3D cartoon characters and model design sheets for a proposed children’s television show at the rate of one finalized, animation ready character per month.


Temple Games, San Leandro, CA -                                                                                 

  2004-2005  ·   Provided client with eighteen high resolution, full color, fantasy Illustrated game card designs depicting game characters in various situations for a board game titled Chizo Rising.


Sabel Engineering -                                                                                                          

  2004         ·     Product Design Visualization - Provided client with detailed, 6 minute 3d animation of highly technical Automatic Product Packager. Final animation was edited with sound and delivered on DVD to be used as marketing material.


Advanced Stent Technologies   -                                                                                     

 2004           ·      Provided client with several sophisticated 3d medical animations depicting an Angioplasty of a human artery, for medical training and presentation purposes.


Litigation Animation, San Jose, CA                                                                                      

         2004·              Created courtroom simulations involving pedestrians and motor vehicle accidents. Assisted in the filming of multiple accident reenactments.


Cycore, San Mateo, California                                                                                            

2001          ·   Contributed to the development of PuppetTime Producer, an interactive web event driven animation tool during the dotcom boom.


SKILLS AND EXPERIENCE


              Excelent Skills in Matte painting as well as Concept and Layout for film

              Solid grasp of traditional art mediums Oils, Watercolor, Pastels

              Ten years experience in 3ds Max dating back to 3d Studio dos R1

              Expert skills in Photoshop and Painter for digital matte painting and image manipulation

              Skills in AfterFX and Nuke

              Full understanding of image formats such as .EXR - 16 and 32 bit formats, as well as accounting for Gama and Luts.

              Working knowledge of rendering systems such as VRAY and Mental Ray for production pipeline

              Strong Understanding of setting up 3d Projections in 3dsMax, C4D, XSI and Nuke,

              Excelent understanding of Film and HD digital video production pipelines

              Understanding of other tools such as  Boujou Tracking, Image Stitching, and HDRI protography.

 

EDUCATION AND RELEVANT COURSES

 

Art Academy San Francisco

Diablo Valley College